Apple Shake QMaster 1.2 Distributed Rendering 10.3 Setup Guide
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To set up a basic distributed rendering network, install Apple Shake and QMaster on all participating computers. Configure one as the cluster controller and the others as service nodes. Use the QMaster preferences to define the cluster and manage rendering tasks.
Apple Shake QMaster 1.2 requires macOS 10.3 or later, a minimum of 512MB of RAM, and sufficient disk space for Shake projects and QMaster configurations.
Ensure all nodes are on the same network and check firewall settings. Verify that the correct IP address and ports are configured in QMaster preferences. Restart the QMaster services if connectivity issues persist.
Ensure all nodes have sufficient RAM and CPU power. Distribute workloads evenly across service nodes. Use the QMaster preferences to assign more processing threads per node if necessary.
Open QMaster preferences on the cluster controller and add the new service nodes to the cluster configuration. Save changes and restart the QMaster services to apply the new configuration.
Check network connectivity and ensure all service nodes are online. Verify that there are sufficient processing resources available. Restart the QMaster services if the task remains stuck.
Yes, as long as the hardware meets the system requirements and is running a compatible version of macOS. Ensure the necessary software is installed and configured correctly.
Use the QMaster Monitor application to track job status, node performance, and resource utilization. Regularly review logs for any errors or bottlenecks.
Use secure network protocols and restrict access to the QMaster cluster. Ensure all software is updated to the latest versions to protect against vulnerabilities.
Regularly update all software components, check hardware health, and optimize network configurations. Periodically review and clean up old or unused projects and configurations.