Fisher Price Animal Activity Jumperoo FFJ00 Manual
![Fisher Price Mattel Animal Activity Jumperoo FFJ00 Swing manual cover](/images/oBRhkVnpmRqhdIBMAhmmSOGZ/thumbs/thumb175x175.webp)
To assemble the Jumperoo, refer to the included instruction manual for step-by-step guidance. Ensure that all parts are securely connected and that the frame is stable before use.
The Fisher Price Mattel Animal Activity Jumperoo FFJ00 is designed for children who can hold their head up unassisted and weigh up to 25 pounds (11.3 kg).
The seat pad is machine washable. Remove it from the Jumperoo, wash it on the gentle cycle with cold water, and tumble dry on low heat.
Check that the batteries are properly installed and replace them if necessary. Ensure the power switch is turned on. If problems persist, consult the troubleshooting section of the manual.
The Jumperoo is designed for indoor use only. Using it outdoors can expose it to elements that may damage the electronics and fabric components.
The Jumperoo has three height settings. To adjust, locate the adjustment buttons on the legs, press them, and slide the frame to the desired height. Ensure it clicks securely into place.
The Jumperoo requires 3 AA batteries for the music and lights module. Use alkaline batteries for optimal performance.
To store the Jumperoo, disassemble it partially by collapsing the legs and removing the seat. Store it in a dry area, away from direct sunlight.
No, the Jumperoo is only safe for babies who can hold their head up unassisted. It is not suitable for babies who cannot sit up independently.
Ensure that all parts are assembled correctly and the frame is stable. Check that it is placed on a flat, even surface. If the issue continues, inspect for any damaged or worn parts.