UNO GDJ85 Instruction Manual

To start a game of UNO Mattel GDJ85, shuffle the deck and deal 7 cards to each player. Place the remaining cards in a draw pile and flip the top card to create the discard pile. The player to the left of the dealer starts the game.
The objective of UNO Mattel GDJ85 is to be the first player to score 500 points. Points are scored by being the first to play all cards in your hand and earning points for other players' remaining cards.
In case of a tie, where two or more players reach 500 points in the same round, the player with the lowest total points from previous rounds wins. If still tied, the game continues until the tie is broken.
Officially, you cannot stack Draw 2 or Wild Draw 4 cards. If a Draw 2 is played, the next player must draw 2 cards and forfeit their turn. The same rule applies for a Wild Draw 4.
If the draw pile runs out during a game of UNO Mattel GDJ85, shuffle the discard pile to create a new draw pile, except for the top discard card, which remains in play.
To shuffle the UNO Mattel GDJ85 cards, divide the deck into two halves and interleave them repeatedly. Alternatively, use the riffle or overhand shuffle methods to ensure the cards are well mixed.
Yes, if a player forgets to say "UNO" when they have one card left and another player notices, the player must draw two cards as a penalty.
To maintain the UNO Mattel GDJ85 cards, store them in a cool, dry place and keep them in their original packaging when not in use. Avoid bending or handling them with dirty hands.
Yes, a Wild card can be played at any time, even if the player has other playable cards. It allows the player to choose the color that continues the game.
When a Wild Swap Hands card is played, the player must swap their hand with another player of their choice. This card can be played regardless of the current color.