UNO Extreme Game V9364 Instruction Manual
![UNO Mattel Extreme Game V9364 Card Game manual cover](/images/auASVsHWjXfrTgizzkdjppWd/thumbs/thumb175x175.webp)
To start a game of UNO Mattel Extreme V9364, shuffle the deck and deal 7 cards to each player. Place the remaining deck face down to form a draw pile. Turn over the top card to start the discard pile. The player to the left of the dealer goes first.
The special action cards include Skip, Reverse, Draw Two, Wild, and Wild Draw Four. Each has a unique effect, such as skipping a player's turn or reversing the order of play.
Players should refer to the official rulebook included with the game for clarification on card effects. If disputes persist, agree upon a house rule before continuing.
No, stacking Draw Two or Draw Four cards is not allowed in the official rules of UNO Mattel Extreme V9364. The next player must draw the appropriate number of cards and forfeit their turn.
If the draw pile is depleted, shuffle the discard pile to create a new draw pile, leaving the top card of the discard pile in place.
To win, be the first player to get rid of all your cards. When you have one card left, you must shout "UNO!" If another player catches you not saying "UNO," you must draw two cards.
If you forget to say "UNO" and another player catches you, you must draw two cards as a penalty. If you are not caught before the next player's turn begins, no penalty is applied.
To maintain the cards, store them in a cool, dry place. Consider using card sleeves to prevent wear and tear. Avoid bending or shuffling the cards too aggressively.
If a card is lost, you can continue playing with a slightly altered deck, or replace the card by purchasing a replacement deck from Mattel or authorized retailers.
In the event of a tie, players can play additional rounds to determine a winner, or agree to share the victory. There are no specific tie-breaker rules in the official guidelines.