Behringer LC2412 User's Manual
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User Manual
EUROLIGHT LC2412 Professional 24-Channel DMX Lighting Console
2 EUROLIGHT LC2412 User Manual
Thank you Thank you very much for the confidence you have placed in us by purchasing the EUROLIGHT LC2412. You now own an outstanding, ultra-compact light mixing console, that features the state-of-the-art digital DMX512 control. In addition, your LC2412 is equipped with an analog output which allows to use it virtually in every environment you can think of. The design of the LC2412 (how it operates and how it is programmed) was constructed with controlling dimmer packs and standard spotlights in mind. To optimally use multi-function spotlights such as scanners and moving heads, you should use control consoles specifically created for this purpose.
Table of Contents Thank you ....................................................................... 2
Important Safety Instructions ...................................... 3
Legal Disclaimer ............................................................. 3
Limited Warranty ........................................................... 3
1. Introduction ............................................................... 4
2. Control Elements ....................................................... 5
3. Presets ...................................................................... 10
4. The B Memory Section ............................................ 11
5. Sound-to-Light ........................................................ 13
6. Chase Control ........................................................... 13
7. Additional Functions of the LC2412 ....................... 16
8. Dimmer Control ....................................................... 19
9. Installation ............................................................... 20
10. Specifications ......................................................... 22
3 EUROLIGHT LC2412 User Manual
LEGAL DISCLAIMER
LIMITED WARRANTY
Terminals marked with this symbol carry electrical current of suffi cient magnitude to constitute risk of electric shock.
Use only high-quality professional speaker cables with " TS or twist-locking plugs pre-installed. All other installation or modifi cation should be performed only by qualifi ed personnel.
This symbol, wherever it appears, alerts you to the presence of uninsulated dangerous voltage inside the
enclosure - voltage that may be suffi cient to constitute a risk of shock.
This symbol, wherever it appears, alerts you to important operating and maintenance instructions in the
accompanying literature. Please read the manual.
Caution To reduce the risk of electric shock, do not remove the top cover (or the rear section).
No user serviceable parts inside. Refer servicing to qualifi ed personnel.
Caution To reduce the risk of fi re or electric shock, do not expose this appliance to rain and
moisture. The apparatus shall not be exposed to dripping or splashing liquids and no objects fi lled with liquids, such as vases, shall be placed on the apparatus.
Caution These service instructions are for use by qualifi ed service personnel only.
To reduce the risk of electric shock do not perform any servicing other than that contained in the operation instructions. Repairs have to be performed by qualifi ed service personnel.
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with dry cloth.
7. Do not block any ventilation openings. Install in accordance with the manufacturers instructions.
8. Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifi ers) that produce heat.
9. Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding-type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. If the provided plug does not fi t into your outlet, consult an electrician for replacement of the obsolete outlet.
10. Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus.
11. Use only attachments/accessories specifi ed by the manufacturer.
12. Use only with the cart, stand, tripod, bracket, or table specifi ed by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid
injury from tip-over.
13. Unplug this apparatus during lightning storms or when unused for long periods of time.
14. Refer all servicing to qualifi ed service personnel. Servicing is required when the apparatus has been damaged in any way, such as power supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.
15. The apparatus shall be connected to a MAINS socket outlet with a protective earthing connection.
16. Where the MAINS plug or an appliance coupler is used as the disconnect device, the disconnect device shall remain readily operable.
TECHNICAL SPECIFICATIONS AND APPEARANCES ARE SUBJECT TO CHANGE WITHOUT NOTICE AND ACCURACY IS NOT GUARANTEED. BEHRINGER, KLARK TEKNIK, MIDAS, BUGERA, AND TURBOSOUND ARE PART OF THE MUSIC GROUP (MUSIC-GROUP.COM). ALL TRADEMARKS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS. MUSIC GROUP ACCEPTS NO LIABILITY FOR ANY LOSS WHICH MAY BE SUFFERED BY ANY PERSON WHO RELIES EITHER WHOLLY OR IN PART UPON ANY DESCRIPTION, PHOTOGRAPH OR STATEMENT CONTAINED HEREIN. COLORS AND SPECIFICATIONS MAY VARY FROM ACTUAL PRODUCT. MUSIC GROUP PRODUCTS ARE SOLD THROUGH AUTHORIZED FULLFILLERS AND RESELLERS ONLY. FULLFILLERS AND RESELLERS ARE NOT AGENTS OF MUSIC GROUP AND HAVE ABSOLUTELY NO AUTHORITY
TO BIND MUSIC GROUP BY ANY EXPRESS OR IMPLIED UNDERTAKING OR REPRESENTATION. THIS MANUAL IS COPYRIGHTED. NO PART OF THIS MANUAL MAY BE REPRODUCED OR TRANSMITTED IN ANY FORM OR BY ANY MEANS, ELECTRONIC OR MECHANICAL, INCLUDING PHOTOCOPYING AND RECORDING OF ANY KIND, FOR ANY PURPOSE, WITHOUT THE EXPRESS WRITTEN PERMISSION OF MUSIC GROUP IP LTD.
ALL RIGHTS RESERVED. 2013 MUSIC Group IP Ltd. Trident Chambers, Wickhams Cay, P.O. Box 146, Road Town, Tortola, British Virgin Islands
For the applicable warranty terms and conditions and additional information regarding MUSIC Groups Limited Warranty, please see complete details online at www.music-group.com/warranty.
Important Safety Instructions
4 EUROLIGHT LC2412 User Manual
1. Introduction This users manual is designed to give you an overview of all the controls, so that you get to know all possible applications the LC2412 offers. General safety instructions are followed by a structured overview of the control panel. Afterwards, all functions of your LC2412 are described in detail.
Future-minded BEHRINGER technology
To allow for the highest possible level of operational safety, we manufacture our equipment under the highest quality standards in the industry.
Your LC2412 has been manufactured under ISO9000 certified management system.
The following users manual is intended to familiarize you with the units control elements, so that you can master all the functions. After having thoroughly read the users manual, store it at a safe place for future reference.
1.1 Before you get started
1.1.1 Shipment
The LC2412 was carefully packed at the assembly plant to assure secure transport. Should the condition of the cardboard box suggest that damage may have taken place, please inspect the unit immediately and look for physical indications of damage.
Damaged units should NEVER be sent directly to us. Please inform the dealer from whom you acquired the unit immediately as well as the transportation company from which you took delivery of the unit. Otherwise, all claims for replacement/repair may be rendered invalid.
1.1.2 Initial operation
Please make sure the unit is provided with sufficient ventilation, and never place the EUROLIGHT on top of an amplifier or in the vicinity of a heater to avoid the risk of overheating.
Before plugging the unit into a power socket, please make sure you have selected the correct voltage:
The fuse compartment near the power plug socket contains three triangular markings. Two of these triangles are opposite one another. The voltage indicated adjacent to these markings is the voltage to which your unit has been set up, and can be altered by rotating the fuse compartment by 180. ATTENTION: This does not apply to export models that were for example manufactured only for use with 120 V!
If you alter the units voltage, you must change the fuses accordingly. The correct value of the fuses needed can be found in the chapter Specifications.
Faulty fuses must be replaced with fuses of appropriate rating without exception! The correct value of the fuses needed can be found in the chapter Specifications.
Power is delivered via the cable enclosed with the unit. All requiered safety precautions have been adhered to.
Please make sure that the unit is grounded at all times. For your own protection, you should never tamper with the grounding of the cable or the unit itself.
1.1.3 Warranty
Please take a few minutes and send us the completely filled out warranty card within 14 days of the date of purchase. You may also register online at behringer.com. The serial number needed for the registration is located at the top of the unit. Failure to register your product may void future warranty claims.
1.2 The users manual The users manual is designed to give you both an overview of the controls, as well as detailed information on how to use them. In order to help you understand the links between the controls, we have arranged them in groups according to their function. If you need to know more about specific issues, please visit our website at http://behringer.com.
1.3 General features and functions LC2412 means: 24 preset channels and 12 memory channels. But thats hardly all: You can simultaneously control 78 dimmer channels via the DMX512 digital interface (26 console channels x 3 DMX channels). And because several light units can be operated on a single dimmer channel, this console gives you a plethora of mixing possibilities.
Comparable to a mixing console in a recording studio, a light mixing console is a switching central for stage lighting. Therefore, a light mixing console has to be absolutely reliable and under no circumstances leave you stranded. We created our LC2412 using the most modern components in order to guarantee you the maximum reliability possible.
But without functionality, no amount of reliability is of use to you. Thats why we integrated a tremendeous number of func-tions in an extremely compact unit. You have always full control of the light conditions, regardless whether you run the light show at a live concert, a club or on a stage. To enable you complete control over the current setup, the EUROLIGHT LC2412 has an intuitive design structure and features a large number of LEDs and a large LCD display.
A light mixing console is basically a controlling unit that comprises a full system once it is integrated with a power source and light elements.
Two different standards have established themselves in the field of light control (analog controlling with 0 to +10 V and digital controlling via the DMX512 control protocol). Your LC2412 is compatible with both. The extent of controlling your lighting situation can range from simply fading lights in and out, all the way to configuring and programming entire light shows. You can manually control the speed at which a program runs, enter the desired speed into a preset for each step, or let it be automatically determined by an internal beat generator. On the other hand, you can control this beat generator by using a fader, or let your musical program directly determine the beat for the lighting setup.
Presets
Complex lighting situations can be set up using single faders (each controlling up to 24 channels, whereby up to 72 single dimmers can be controlled). You can light up individual channels at full blast independently from their fader position using the FLASH keys.
Memories
Presets can be stored into ten separate preset banks (with twelve memory slots each), and can also be individually recalled. All memories can be archived by using separate PCMCIA memory cards.
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Chases
The expression Chases refers to situations in which individually programmed light steps (up to 99 steps) are executed in succession (the lights chase each other). These steps can be both individual presets as well as memories.
You can create extremely complex chases. For example, parameters such as fade-in speed of a step, chase sequence speed and their control via the built-in beat generator or music can all be programmed.
Crossfade
There are several ways to alternate between various stored or newly developed lighting situations. Conversely, you can also alternate back and forth between individual steps of a single chase manually or automatically.
Preview
With this function, you can preview stored memories or chases without these being visible on the stage. This way, you can discretely control the next step before letting it be seen on the stage.
Sound to light
This function is more widely known as party light. It basically means that your music drives the light show. An incomming music signal is broken down into three frequency ranges (bass, mids and highs), each of which is assigned to a (memory) channel. Depending on the volume of the respective signal segments, the lights assigned to them will shine accordingly. You can even program a setup for song pauses.
MIDI
The LC2412 can be controlled via MIDI. Two EUROLIGHT LC2412s can be operated as master and slave by using the MIDI interface. Entire shows can be stored and recalled by means of a MIDI sequencer.
DMX512
The DMX digital protocol lets you flexibly assign 78 of the 512 digital channels to individual light console channels (softpatch).
Memory card
The EUROLIGHT LC2412 offers you access to 120 storable lighting setups (memories) that can easily be altered. A virtually unlimited archive of lighting setups can be created by using the interchangeable memory cards on which these setups are stored. The sky is the limit when you put your creativity to the test with the 99 programmable chases, each consisting of 99 single steps.
2. Control Elements The control panel of your LC2412 is divided into various areas with different functions. The way the controls on the LC2412 were designed makes using the unit and capturing current settings a breeze. The control elements are described on the following pages according to the functions they play. If parts of the unit are shown in light grey in an illustration, that means that these controls belong to another section (described elsewhere in the manual).
All control elements and function keys are provided with control lights to enable you full oversight of the setup/functions currently selected.
The sections: (1) A PRESET section, (2) B MEMORY-section + bank display, (3) sound to light, (4) FLASH keys, (5) programming section, (6) MAIN section, (7) CHASE section.
The LC2412 also has additional functions that cannot be assigned to a particular section (special channels):
(8) SPECIAL 1 key. Used to activate a special channel, for example for turning a fog machine on/off.
(9) SPECIAL 2 key. The same function as SPECIAL 1 key. Just like in the case of other channels, three DMX channels can be assigned to these two channels (i.e. to SPECIAL 1/2). Both special channels are then labeled as channels 25 and 26 on the console. SPECIAL 1 and SPECIAL 2 keys can be programmed as switches, keys or kill keys. Additional information on this subject can be found in chapter 7.3.
(10) POWER switch. Used to power up the EUROLIGHT LC2412. The POWER switch should always be in the Off position when you connect the unit to the mains.
Please take note: Merely switching the unit off does not mean that it is fully disconnected from the mains. When not using the unit for prolonged periods of time, please unplug the units power cord from the power outlet.
(11) The BNC connector is used for connecting a gooseneck lamp (optional).
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(1)
(2)
(4)
(10) (11) (5)
(3) (8) (9) (6) (7) Fig. 2.1: Section overview
2.1 Control elements of the A PRESET section
(12)
(33)
Fig. 2.2: A PRESET section (detail)
(12) Faders 1-12. Used to set the intensity of light elements connected to the dimmer pack.
(33) UPPER switch. When you press this switch, the A PRESET section is switched to the twelve additional channels. After that, you can set up the intensity of channels 13 - 24. See also chapter 3.2.
Setting up presets
Channel faders are used for setting up a preset that can be directly recalled by moving fader A (41). As in all other setups, the MAIN fader (43) (see chapter 2.6) determines the maximum illumination level of selected light sources.
2.2 Control elements of the B MEMORY section ( 2 ) The faders of the B MEMORY section are located in the block underneath the A PRESET section.
(13) These faders control the illumination level of an entire group of channels in a ratio to one another that you previously determined by setting up the A PRESET faders and saving this setting as a memory.
(13) (14) (15) (16) (17)
(18)
(20)
(19)
(21)
Fig. 2.3: B MEMORY section
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Exception: When the LC2412 is in preset mode (P shown in the bank display), the faders control the same channels as the faders of the A PRESET section. This way, you can simul-taneously create a second preset.
(14) (17) These faders are also a part of this section, but they have a double function. When the LC2412 is in sound to light mode (party light function), they control the illumination level of individual memories assigned to particular frequency ranges.
(18) The BANK display shows the storage bank to which the memories you recall belong. It also shows if the LC2412 is currently in preset mode (P diplayed). The display starts flashing when you switch into preset mode, and lights up constantly after three seconds. The preset mode is active only after the flashing has stopped. This prevents accidental activation of the preset mode as well as rough fades.
(19) UP/DOWN keys. Use them to select a preset bank (0 - 9) or switch into preset mode (P). The control lights flash when you select a new bank while memories from the previous bank are still active (the fader(s) is(are) pulled up). Pull the fader(s) ((13), (14) - (17)) down to fade the memory out. When you pull the fader(s) up again, the memory of the new preset bank is visible on the stage (also see chapter 4.1.2).
(20) SOUND TO LIGHT key. See chapter 2.3.
(21) PREVIEW key. It gives you the option to preview (or modify) stored memories one more time before implementing them on the stage. This is particularly useful when you saved chases as memories and wish to double-check and/or modify their speed before integrating them into a running show. When preview is activated, the chases are shown on control LEDs exclusively.
Each fader is assigned to a FLASH key (section (4)). This key is used to assign a specific bank position to individual presets while programming a memory.
2.3 Control elements of the Sound-to-light section ( 3 ) The SOUND-TO-LIGHT controls are located in the right-hand section of the B MEMORY section.
If the sound-to-light function is active, memories 9 - 12 are controlled by a music signal, whereby the volume of the signal dictates the illumination level of the memories. The music signal is divided into three frequency ranges (bass, mids, higs). One memory slot is assigned to each of the three frequency ranges. For optimal results, please put the faders to the middle position. This will let you bring individual settings of memories into sync with one another, should the levels vary from memory to memory.
(14) (15) (16) (17)
(18)
(20)
(19)
Fig. 2.4: The SOUND-TO-LIGHT section
(14) The PAUSE fader is, just like the fader (13), used primarily to control the illumination level of memories. If the sound-to-light function is active, it controls a memory slot assigned to run during program breaks between two musical pieces.
(15) The BASS fader takes over the basic configuration of the illumination levels for the memory slot assigned to the bass portion of the frequency range.
(16) The MID fader is conversely assigned to the mids.
(17) The TREBLE fader is conversely assigned to the highs.
(18) and (19): Bank display and UP/DOWN keys, see chapter 2.2.
(20) The SOUND-TO-LIGHT key activates the sound-to-light funtion.
The music signal necessary for controlling the show can be fed into the ANALOG INPUT connector located at the rear of the LC2412.
2.4 Section ( 4 ): FLASH keys and SOLO
(22) (23)
Fig. 2.5: The FLASH keys
(22) FLASH keys. Pressing one of the FLASH keys sets the respective channel to the maximum illumination level set on the MAIN fader, independent from its own fader position. For this purpose, the CH FLASH key has to be pressed. The channel flash function is automatically activated in preset mode.
(23) Dual-function FLASH keys. Memories or chases can be stored to memory positions 9 - 12 (chase to memory). When a respective storage bank is selected, chases are indicated with yellow LEDs. Chases can also be recalled by using the Flash keys.
Solo
When the solo function is simultaneously active (SOLO key (31), LED lit), all other emitters or light elements are deactivated. Only the channel selected via the Flash key is still active.
2.4.1 Disabling the solo function
You have the option to exclude specific channels from the solo function, so that these channels remain active even when Solo is activated.
Disabling solo is achieved by performing the folloing programming sequence:
1. Press UTILITY 1 (28).
2. Select the option DISABLE SOLO by using the SOFT A key (38) located below the display. The channel for which the solo function should be disabled or enabled is shown in the top left section of the display. The respective disabled/enabled status of the said channel is indicated to the right of the channel number itself.
3. To select the channel you wish to adjust, turn the DATA wheel (36). The desired channel can also be selected by using the Flash key (for channels 13 - 24: first press the UPPER key).
4. SOFT B (39) selects DISABLE and thus disables the solo function for this channel; SOFT A selects ENABLE.
5. To exit this procedure, press the QUIT key (40), thus confirming the procedure.
When you disable the solo function for a particular channel, the channel remains active in case when it is part of an activated memory that fades after pressing one of the FLASH keys.
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Example:
You have disabled the solo function for channel 8. The light on channel 8 remains lit if you press one of the Flash keys, as long as the solo function is active.
Previously, you have programmed a memory that uses channel 8. The memory has just been activated on the stage. Now, press one of the Flash keys (CH FLASH (32) is also activated). There are two lights on the stage, i.e. channel 8 and the channel activated with the key!
2.5 Control elements of the programming section ( 5 ) Despite its compact size, the EUROLIGHT LC2412 is a versatile light mixing console. In it, we have integrated a plethora of functions, among others, various functions for memories, chases and digital control. The basic elements of the programming section are located at the top right section of the unit. To let you quickly orient yourself in difficult situations, the LC2412 also features a display.
(25) (26) (27) (28) (30) (31) (32)(29) (24)
(37)
(33)
(34)
(35)
(38) (39) (40)
(36)
Fig. 2.6: The programming section
(24) PCMCIA CARD slot. This interface accepts the memory card on which you can store your console setups.
(25) MEMORY key. By pressing the MEMORY key once, you initiate the procedure that saves a stage scene. How this procedure functions in particular is explained in greater detail in chapter 4.1.
(26) CHASE key. Used to initiate the programming procedure (intended for creating a chase). How this is done is explained in chapter 6.1.
(27) The CTM key (stands for chase to memory) brings up the menu for storing chases. Basically, you can store completely programmed chases into memory. Each of the ten memory banks has four memory slots (9 - 12) available for this purpose.
(28) UTILITY 1. This key takes you to the following programming menus: DISABLE SOLO, SELECT CURVE and THEATRE MODE.
(29) UTILITY 2. This key takes you to the following programming menus: DMX PATCH, SELECT MIDI and SELECT SPECIAL. Further information about these functions is to be found in chapters 7 and 8, ADDITIONAL FUNCTIONS OF THE LC2412 and DIMMER CONTROL.
(30) LIVE key. By pressing this key, you can route chase or memory steps to the consoles output in order to see what it would all really look like on the stage. This also makes sense for the programming procedure itself, because chases are for example only shown on the LEDs during their selection (normal setting, blind mode). This way, selecting chases is even possible while a program is running on the stage, without disrupting the program itself (automatic preview). The live mode changes everything the other way around: only the settings observed in the preview function are visible on the stage.
(31) SOLO. The solo function utilizes the flash keys. When the solo function is active, pressing the FLASH key for a single channel/memory completely dimms all other lights. If so desired, individual channels can be taken out of the solo functions reach (see chapters 4.3.1 and 2.4.1).
(32) CH FLASH key. Switches the channel flash function on and off. When the channel flash function is on, you can use the FLASH keys ((22) + (23)) to enable the highest illumination level on individual channels. This function is automatically activated in preset mode (see chapter 3.1.1). However, it has to be manually activated in memory mode.
(33) UPPER switch. Used to switch over to channels 13 - 24. See also chapters 2.1 and 3.2.
(34) CONTRAST control. Turning this pot lets you adjust the display contrast.
(35) PROGRAM display. Depending on the programming procedure, different menues are shown here. If you havent programmed anything yet, or if you have quit a programming procedure by means of pressing the QUIT key (40), the display shows the current chase and the respective step (basic setup).
(36) DATA wheel. Used to change/select programming parameters. For example, it can be used for programming chases, during which you dial in steps and determine their execution speed. Besides, it is also used for directly calling up chases (see also chapter 6.2).
(37) SHIFT key. Opens additional programming menues. A more detailed explanation can be found in the description of the respective programming procedures.
(38) SOFT A key. Needed for selecting items while in a programming menu. The menu texts and the SOFT A key are ordered in such a way that this key lets you select the options above (appearing in the menu).
(39) SOFT B key. Has the same function as the SOFT A key.
(40) QUIT key. Used for closing a programming procedure and going back to the main menu.
2.6 Control elements of the main section ( 6 )
(41) (42) (43)
(44) (45) (45) (47)
Fig. 2.7: The main section
Control elements that apply to function groups or the entire console are grouped in the main section.
(41) A fader. This fader is the master fader for the A PRESET section; it determines the maximum illumination level of the entire section. The FLASH keys ((22) / (23) as well as (44) / (45)) can still be utilized, even when the fader is at its zero position.
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(42) B fader. This fader is the master control for the B MEMORY section; it determines the maximum illumination level of all memories. Just like in the case of the A fader, the FLASH keys can be utilized even when the fader is at its zero position.
When the MAIN fader is raised up, both of these faders (A and B) can be used to fade in and out between the settings of both of these sections.
(43) MAIN fader. It determines the maximum illumination level of all commands at the consoles output.
(44) PRESET FLASH key. You can execute the entire A PRESET section with this flash key, that is, activate the A PRESET section on the stage, even if the the A fader (41) is fully down. As soon as you let go of the key, the lights fade again. More information about this subject is found in chapter 4.3.
(45) MEMORY FLASH key. Has the same function for the B memory section.
Also, two additional keys in this section affect the entire console output:
(46) HOLD key. Freezes the current settings, while you select a new preset, recall a different memory or implement an entirely different configuration. This procedure is described in chapter 7.2.
(47) BLACKOUT switch. Completely dimms all lighting elements. This function affects the entire console output, that is, it also affects the chases. The dimming is done abruptly. If you want the dimming to take place softly, use the MAIN fader. Console settings can be altered while the console output is deactivated. To illuminate the stage again, hit the BLACKOUT key again. The control LED dies out.
2.7 Control elements of the chase section ( 7 )
(50)
(48)
(49)
(51) (52)
(53) (54) (55) Fig. 2.8: The chase section
(48) NUMBER key. Selects a chase, enabling you to show individual chases on the control LEDs (automatic preview). The control LED of the NUMBER key lights up, as long as chases are active in any form. This means, the LED lights up even when the chase is not active, but just dialed in, ready for action. When you select a chase whose steps have still not been programmed, the LED dies out after letting go of the key. The LED also dies out when the CHASE fader (50) is pulled down.
(49) INSERT key. Activating this key while a chase is running lets you alternate between the current step and the one preceeding it by pressing the STEP key (53). This function can also be executed utilizig the X-FADE control (MANUAL MODE key (54) activated). Additional information on this subject can be found in chapter 6.2.6.
(50) CHASE fader. Controls the illumination level of a complete chase setup. Separate ratios of a memory incorporating this chase remain intact.
(51) X-FADE control. Used to manually dissolve between individual chase steps. Can also be used to dissolve between memories. Additionally, fade-in speed of chase steps can be configured, provided this speed was not already determined in theatre mode (only when theatre mode is active). More detailed information on this subject can be found in chapters 6.2.3 and 7.4.
(52) SPEED fader. Controls chase speed.
(53) STEP key. Manually triggers chase steps. This can also be done while chases are already active. This function can also be remotely controlled by using a footswitch.
(54) MANUAL MODE key. Assigned to the X-FADE control. When the MANUAL MODE key is activated, turning the X-FADE control back and forth either fades back and forth between two chase steps (INSERT key activated) or fade chase steps in after one another (INSERT key deactivated). A more detailed overview of the various possibilities of fading in/out can be found in chapter 6.2.4.
(55) SOUND/RUN MODE key. Selectively activates chase control by means of bass rythm (SOUND) or by means of the internal speed control (RUN).
2.8 Rear panel connectors of the LC2412
(56) (57) Fig. 2.9: Digital and analog outputs
(56) DMX512 OUT connector. The digital output of the LC2412 is provided by means of a 5-pole XLR connector. You can connect a dimmer pack. It can be used to process digital control commands according to the DMX512 control protocol.
(57) ANALOG OUT connector. The analog output is meant for controlling via the analog standard (0 to +10 V DC) and is implemented as a Sub D connector. Used to connect dimmer pack that dont use the modern DMX512 control protocol.
(58) (59) (60) (61) Fig. 2.10: Additional back-panel connectors
(58) MIDI OUT connector. MIDI data can be forwarded from the MIDI OUT connector to a second LC2412 or another MIDI sequencer/PC by using a corresponding cable (connect it to the MIDI IN connector on the receiving unit). This lets you control two consoles in parallel, that is, a total of 156 DMX channels are at your disposal.
(59) MIDI IN connector. Used to feed in MIDI data (e.g. from a MIDI sequencer or another LC2412) to control the LC2412.
(60) ANALOG IN connector. Connect an output of your mixing console, your CD player or another analog signal source to this 1/4" TS mono jack connector. This lets you use the sound-to-light function and musical control of chases.
(61) FOOTSWITCH connector. Connect a footswitch here to remotely control the STEP key. Additional information about this subject can be found in chapter 6.2.4.
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(62) (63) Fig. 2.11: Serial number and mains connector
(62) SERIAL NUMBER. Please take a few minutes and send to us a completely filled out warranty card within 14 days of the original date of purchase. Otherwise, warranty claims may be rendered invalid. Or will out the warranty information online at behringer.com.
(63) FUSE COMPARTMENT / VOLTAGE SELECTION. Before connecting the unit to a power outlet, please make sure that the selected voltage matches your local voltage. When replacing fuses, please make sure that you always use fuses of the same type. Some units allow for switching between 230 V und 120 V. Please note: when connecting a unit intended for the European market to a 120 V power outlet, you must also replace the factory fuse with a higher-value fuse.
Power is supplied via an IEC connector. The matching cable is provided with the unit.
3. Presets This chapter describes individual steps used to set up, recall and fade in/out presets (pre-determined lighting situations). Even though your LC2412 can execute complex functions, its controls are easy to master, provided you invest some time to familiarize yourself with the way they work. To familiarize you with the control elements and their functions step by step, let us begin with setting up presets (preset = the total collection of all fader positions of the A PRESET section at one particular time). Lets start with 12 channels first.
All statements referring to channels 1 - 12 apply also to channels 13 - 24 (upper mode).
Think of presets as building blocks used to create more complex lighting situations: memories capture the setup of a preset (up to 24 channels) on one fader; chases use presets (level step) as well as memories (memory step) as single steps.
A Preset section
Chase memory
Level steps
Memory steps
B Memory section
Fig. 3.1: Using presets and memories
3.1 Basic configuration Pull all the faders all the way down to the zero mark. This way, you assure that you start your exploration of the possibilities of the LC2412 from a neutral setting, and can observe the results of the changes you implement directly. Use the POWER switch to power up your BEHRINGER EUROLIGHT LC2412. The LC2412 displays now the setup that was most recently used, just prior to being powered down last time.
If you want to start completely from the beginning, you can use a key combination to erase all programmed configurations. More on this subject in chapter 7.8.
3.1.1 Preset mode
To work exclusively with presets, you have to first switch into preset mode. Select P in the bank display accordingly.
1. Press the UP or DOWN keys repeatedly until P is shown in the display. The display flashes for roughly 3 seconds.
2. Once the flashing stops, your LC2412 is in preset mode. The CHANNEL FLASH function is now automatically activated, which is also shown by the lit control LED (CH FLASH (32)).
3. Raise the MAIN fader (43) as well as Fader A (41).
4. You can now use faders 1 - 12 of the A PRESET section to create a stage design. The illumination level of individual lighting elements can be read out on the control LEDs, aligned next to the FLASH keys.
You can not program or recal memories while in preset mode. On the other hand, stored chases can be recalled whle in preset mode.
3.2 Expanding to 24 preset channels (upper mode) All operations applicable to channels 1-12 can be executed on channels 13 - 24, once you switch into upper mode.
1. Press the UPPER switch (33).
The control LED indicates that the LC2412 is now in upper mode, that is, that the faders of the A PRESET section now control channels 13 - 24. The faders from the B MEMORY section affect channels 13 - 24 while in preset mode.
2. Set up your preset by moving the faders of the A PRESET section into the desired position.
In case you had already executed setups to channels 13 - 24, you have to first put the faders into the previously selected position before being able to again align these channels.
3. To quit upper mode, simply press the switch.
After switching over, the control LEDs indicate the illumination condition of the respective active channels independent of the position of the faders. To alter the setting of a channel, you have to first bring the respective fader into the previous position.
Additional features:
While in upper mode, the flash keys fade in the channels 13 - 24.
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3.3 Crossfading between presets To crossfade between two presets, you need an additional preset. This additional preset is created by utilizing the faders in the B MEMORY section.
1. Pull the fader B (42) upward, the fader A (41) downward. The MAIN fader remains open.
2. Now, set up the lighting situation by using the faders of the B MEMORY section. As always, you can observe these changes on the control LEDs.
3. Move the master B fader downward, then move the master A fader upward. Preset B is faded out, while preset A is faded in (manual fade).
4. The B Memory Section In this context, memory means a lighting situation (preset) stored as a unit.
The memory function is organized as follows:
There are ten storage banks, each with twelve storage slots (FLASH keys 1 - 12), used to store complete lighting situations (24 channels). The illumination level of the individual lighting situations (stage designs) can be determined by using the faders assigned to them during the programming procedure.
You can use memories in several ways:
1. Fade them in manually or suddenly;
2. Crossfade between presets and memories;
3. Crossfade between different memories;
4. Crossfade between memories from different memory banks. Memories originating in different banks can simultaneously be active.
4.1 Programming, recalling and altering memories (scenes)
4.1.1 Programming
1. Set up a stage design (scene) while in preset mode (Fader A PRESET section).
2. To store a scene, you must first quit the preset mode. By using the UP/DOWN keys (19), you switch into the memory mode. The bank display (18) indicates which storage bank is selected.
Press the MEMORY (25) key in the programming section. The display (35) shows the following text (an example):
Fig. 4.1: Display Program memory
The meaning behind the above line: the next step (select memory), location (memory slot number/storage bank).
You have already selected a storage bank using the UP/DOWN keys (7), and now use the FLASH keys to select a location.
Lower line: Make a selection by pressing SOFT A (preset) or SOFT B (all).
If you only want to store the adjusted preset, please press SOFT A (38). If you also want to store an active memory along with the adjusted preset, then press SOFT B (39).
This way, you have the option to generate several variations out of a single memory. How memories are modified is explained in chapter 4.1.3.
Should you wish to store additional presets, simply repeat the steps:
1. Adjust the preset (stage design);
2. Select a storage bank using the UP/DOWN keys;
3. Specify the storage location by pressing one of the FLASH keys (22) / (23);
4. Store the preset or the console output (SOFT A or B);
5. If you do not wish to create any more memories, press the QUIT key (40) to exit.
Repeat these steps with UPPER enabled to program channels 13-24 to the same memory location.
4.1.2 Fading in scenes
To fade in a programmed scene, simply select a storage bank by using the UP/DOWN keys and pull up a fader from the B MEMORY section. The fader whose assigned FLASH key you last pressed while programming is the fader that will control this memory.
To view a memory setup on the stage and on the LEDs, both fader B (42) and MAIN fader (43) have to be pulled up.
Recalling memories instantly
By using the FLASH keys (section (4)), you can recall the memories from the bank you just adjusted, just like retrieving individual channels in preset mode (P shown in the display).
The channel flash function must not be active at this time (CH FLASH key (32)).
4.1.3 Previewing and modifying memories
To preview memories before fading them in, use the PREVIEW key (21) to deactivate the console output for this procedure. The setup can only be observed on the control LEDs. The remaining functions of the EUROLIGHT LC2412 remain active.
After you press the preview key, the display shows the selected memory bank at the top right side. Select the memory that you wish to control by using one of the Flash keys. The memory is then displayed by means of control lights only.
If you wish to modify the memory shown in preview mode, select the MODIFY function shown in the display by using the SOFT B (39) key (see fig. 4.2).
Fig. 4.2: Display Editing memory in preview mode
You can implement the desired changes now by using the faders of the A PRESET section. To change the programmed settings of preset faders, you must first draw the fader to its original position. The channels not activated during the previous programming can be raised as usual.
To save your settings, please select ENTER by using SOFT B. Either confirm the next memory or quit the preview mode by hitting the QUIT key (40).
Otherwise, you can also program the memory anew, as described at the beginning of this chapter.
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4.2 Crossfading between different setups
4.2.1 Crossfading between presets and memories
Crossfading between memories and presets works exactly the same way as crossfading between two presets. The only difference is that the EUROLIGHT LC2412 has to be in memory mode.
1. Activate a stored scene (see chapter 4.1.2).
2. Activate a preset by using a fader from the A PRESET section; fader A remains locked.
3. Now pull fader B down and fader A up. The preset appears at the console output, while the memories dissappear.
4.2.2 Crossfading between memories
There are several ways to crossfade between memories:
Crossfading steplessly using the FLASH keys
Please take the following required steps, as follows:
1. Disengage the CHANNEL FLASH key (32);
2. Pull up the CHASE fader (50);
3. Press the INSERT key (49);
4. Adjust the X-FADE control (51) to the desired fade in/out speed;
5. Press the FLASH key (one of the (22) / (23) keys).
The memory is faded in. You determine the illumination level by using the CHASE and the MAIN fader. To switch to another memory, simply press another FLASH key. You can alternate between two memories (the current one and the one selected before it) by using the STEP key (53). You can fade in the current preset setting instead of the memory by using the PRESET FLASH key (44).
Faders A and B ((41)